Venue
Flavour Text
You do not remember entering the Thicket—only the silence that followed. No birds. No wind. Just the rustle of crimson leaves, thick like velvet and wet with sap that stains your skin.
The trees arch like twisted ribs above you. Their roots snake through the soil in tangled veins, pulsing faintly—alive. The forest breathes, and with every breath, it presses against your mind.
You are not alone. Shadows stir. Voices—too distant to belong to the people you see—mimic your words with a delay. Sometimes they repeat your thoughts before you've spoken them.
Something has changed you. A role has settled inside your bones, like the forest chose what mask you'll wear. You may be a beast. A healer. A seer. Or something else entirely. You know your truth—but can you convince anyone else?
The Thicket offers only two exits:
Be understood. Or vanish unseen.
One truth wins you freedom. Three lies earn you death. But if no one sees who you really are? You slip through untouched.
Welcome to Veins of the Thicket.
[DIFFICULTY]
Rules
There are 30 unique roles bound to the Crimson Thicket—mysterious identities shaped by the forest's will. However, only a limited number of these roles (equal to the number of players) will be randomly assigned at the start of the game. The remaining roles are excluded and do not appear, but their names and descriptions remain known to all. This creates an atmosphere of uncertainty, bluffing, and layered deception.
Each player will receive one role privately in their DMs, along with a brief but evocative description of that identity. This role defines how they should act, speak, and behave during the game. Players are encouraged to adopt the personality, mindset, or habits of their role—but are not obligated to tell the truth about who they are.
Players must talk, lie, observe, and question each other to uncover hidden truths. Public interactions will take place in a shared game channel, but players are also allowed—and encouraged—to create private threads with others to scheme, share theories, or manipulate information. Every interaction is a potential clue—or a trap.
Before the game concludes, each player must submit a list privately to the riftwarden in their personal channel. This list must contain: The name of each player in the game and the role the player believes each of them was assigned.
Accuracy is everything. If a player is wrong about more than three roles, they receive a Game Over. However, if no one correctly identifies a player’s role, that player earns a Game Clear, regardless of their own guesses.
[GAME CLEAR]
No one correctly submits your role, or you submit the list with 3 or less mistakes.
[GAME OVER]
You guess more than 3 players' roles incorrectly. at least one person correctly submitted your role.
Echo Condition
1 upon Game Clear
3 echo's for flawless submission.
4 echo if no one correctly submits your role
ASSETS
Here are all the roles given:
- 1. The Bloodsap Oracle 🩸 Drips cryptic truths like the trees themselves. Speaks rarely, but their words echo.
- 2. The Shifting Bark 🌳 Changes opinions constantly. Hard to pin down. Maybe pretending not to know who they are.
- 3. The Thorned Healer 🌹 Kind and nurturing, but always brings pain with healing. Gentle, unsettling duality.
- 4. The Hollow Howler 🦴 Loud, emotional, and theatrical. Seems desperate to be heard—but why?
- 5. The Fungal Binder 🍄 Obsessed with connection. Talks about bonds, symbiosis, or how “we’re all one.”
- 6. The Scarlet Trickster 🃏 Laughs too easily. Mocks others. Buries insight in jokes and jabs.
- 7. The Lantern Root 🔥 Speaks of guiding light and helping others find the “true path.” Noble, but maybe too polished.
- 8. The Moss Veil 🧣 Soft-spoken and vague. Hides behind half-truths. Listens more than they speak.
- 9. The Thornkin Beast 🐗 Aggressive. Accuses quickly. Protective of their own truth. Might be faking their rage.
- 10. The Barkless Mimic 🪞 Mirrors speech and behavior of others. May claim to be their “reflection.”
- 11. The Crimson Child 👶 Seems lost or innocent. But is it genuine? Talks like they don’t understand the game.
- 12. The Vinebound Monk 🧘♂️ Philosophical, abstract, talks of becoming “part of the forest.” Detached and serene.
- 13. The Sap-Eyed Seer 👁️ Claims to “see” into people. Spouts visions or guesses about others' roles.
- 14. The Mycelial Archivist 📚 Notes others' words carefully. Obsessed with truth and memory. Asks many questions.
- 15. The Red Silence 🙊 Doesn’t speak. Uses only gestures, symbols, or writing. Their silence is haunting.
- 16. The Canopy’s Voice 🌬️ Claims the Thicket speaks through them. Their words come in riddles or prophetic tones.
- 17. The Grove’s Phantom 👻 Appears disconnected, like they don’t belong. Drifts in and out of presence.
- 18. The Laughing Root 🌿 Finds everything amusing. Twists every conversation into something else. Distracts constantly.
- 19. The Splintered Witness 🪵 Claims to “remember” things that never happened. Half-truths and broken tales.
- 20. The Resin Warden 🕯️ Speaks of preservation, binding, sealing things in place. Wants to “trap” truth.
- 21. The Hollow Sapling 🌱 Acts naive or weak, but drops chilling clarity when least expected.
- 22. The Ashen Elder 🪶 Talks as if ancient, carrying wisdom of the burned and the fallen. Stern, fatalistic.
- 23. The Root-Tangled Jester 🎭 Chaotic, inconsistent, masks intent behind absurdity. Dangerous in unpredictability.
- 24. The Withered Widow 🕸️ Soft, mournful tone. Speaks of loss and endings. May guilt-trip or ensnare others.
- 25. The Ebon Thorn 🗡️ Cuts deep with words, sharp and hostile. Seems to wound others on purpose.
- 26. The Fractured Mask 🎭 Shifts between personalities mid-conversation, as if more than one voice speaks through them.
- 27. The Pale Forager 🍂 Always searching, collecting scraps of knowledge or items. Talks like everything is “useful.”
- 28. The Silent Grovekeeper 🪴 Protective, territorial, defends others without explanation. Rarely speaks, but when they do, it’s decisive.
- 29. The Ironbark Sentinel 🪓 Stern, unyielding, talks of rules and judgment. Implies they “stand watch” over the Rift.
- 30. The Verdant Shade 🌌 Dreamy, otherworldly, speaks as if half in shadow. Their words drift between nonsense and prophecy.
Game Results
GAME OVER List
- Lyc0ris (692659503103213619) - Role 6
- NatiaMendax (1396604557282381904) - Role 14
- Popcorn4hire (334373185116045312) - Role 22
- grey (1396240179873972372) - Role 5
- MrPuzzle (503971502467579925) - Role 8
- Dino (1288992139992371241) - Role 4
GAME CLEAR List (1 echo)
- Antixx21 (600400097951350814) - Role 1
- 「 ✦ Astro ✦ 」 (979170259523223562) - Role 9
- Calliope (771439713713782794) - Role 17
- catfish (1222315710491918387) - Role 2
- Chishiya (968443080913059850) - Role 10
- chloe (1122867897929322546) - Role 3
- Dahlolary (1168216106780070003) - Role 11
- Fang (1297577400829481030) - Role 18
- Happysadgaming (1115763051795337258) - Role 12
- harun (1295150525020635188) - Role 19
- AngryDucks (675844790251683850) - Role 30
- Jot (598783341516292125) - Role 27
- k20t6 (1338974003779473478) - Role 7
- kamijo (1409458323052433419) - Role 13
- kar (1333409301296971776) - Role 20
- Jay (875988926026879018) - Role 26
- luckystarrien (781920104782364692) - Role 25
- mika (963137156136710184) - Role 28
- Natalie (1366879785179152536) - Role 21
- Noodle (810115504499982386) - Role 24
- Luar (873650733591965746) - Role 23
Unused Roles